distribution/moore.cpp
| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | #include "terraingen/distribution/moore.h" | ||
| 2 | |||
| 3 | #include <cmath> | ||
| 4 | |||
| 5 | namespace terraingen { | ||
| 6 | |||
| 7 | 15 | PiecewisePowerLawSfd MooreDistribution(MooreTerrain terrain) { | |
| 8 | 15 | constexpr double kRoundingTolerance = 5e-3; | |
| 9 | 15 | switch (terrain) { | |
| 10 | 6 | case MooreTerrain::RoughMare: | |
| 11 | return PiecewisePowerLawSfd({{0.0, 0.1, 2.0}, {100.0, 10.0, 3.0}}, SfdKind::Density, | ||
| 12 | 18 | DiameterRange{}, false, kRoundingTolerance); | |
| 13 | 5 | case MooreTerrain::SmoothMare: | |
| 14 | return PiecewisePowerLawSfd({{0.0, 0.1, 2.0}, | ||
| 15 | {40.0, std::pow(10.0, 0.602), 3.0}, | ||
| 16 | {100.0, std::pow(10.0, -2.038), 1.68}, | ||
| 17 | {200.0, 10.0, 3.0}}, | ||
| 18 | 15 | SfdKind::Density, DiameterRange{}, false, kRoundingTolerance); | |
| 19 | 2 | case MooreTerrain::Uplands: | |
| 20 | return PiecewisePowerLawSfd({{0.0, 0.1, 2.0}, {1000.0, 100.0, 3.0}}, SfdKind::Density, | ||
| 21 | 6 | DiameterRange{}, false, kRoundingTolerance); | |
| 22 | 2 | default: | |
| 23 | return PiecewisePowerLawSfd({{0.0, 0.1, 2.0}}, SfdKind::Density, | ||
| 24 | 6 | DiameterRange{0.0, 10000.0}); | |
| 25 | } | ||
| 26 | } | ||
| 27 | |||
| 28 | } // namespace terraingen | ||
| 29 |